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Game Director Joe Shely explains during a recent roundtable interview that Diablo IV Gold the reimagining of sets in a manner that works with Diablo 4 properly wouldn't be possible for launch early next year, but the team is thinking of having them included in their live streaming service.
"As we've been developing the game, we realized like we could evolve sets in a different approach to the ones we've experienced during Diablo 3. However, we wanted more time to bring them into the game in an order that could work perfectly with the rest of Diablo 4, so you aren't going to see them right away on the map," Shely explains. "We believe that sets are amazing, and we'd like to be sure that they're done right - therefore, we're looking towards for live play."
"There's a staff legendary in the demo that turns [the spell] fireball into three fireballs," former director of the game Luis Barriga told Polygon(opens in new tab) in 2019. "The thing that's different is that it's true that a activated spell in the current version of Diablo 3 gives you bonuses greater than a thousand. We're attempting to design the game in the moment to be a little tighter to keep us from getting our players into that hugely escalating power-curve."
If you're not aware, Set Items are generally strong pieces of gear that offer higher power when put together. They're 'set' as they always provide the same bonuses, and, well they are part of the same set. They first came into play within Diablo 2, though it was in Diablo 3 when they became truly dominant.
It remains to be seen how they'll affect how they affect the Diablo 4 meta should they appear, however we have no doubt that their impact on the evolving fashion scene will be greatly felt. The Diablo 4 beta hasn't convinced me yet, but I can't wait to buy Diablo 4 Gold play even more (Set Items or not).
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